holidays and times.Ī BZFlag player must connect to a server to play a game, usually by performing the following: There is a significant amount of international servers, and there are players playing 24 hours per day, 7 days per week, but peak-hours tend to be based off U.S. The game has twelve language translations, but despite this, the majority of servers and "peak-hours" for play are dominated by the United States of America. While any connection can host a game, dial-up connections can typically host only a player or two therefore, faster connections make up the majority of servers. Certain thresholds are used to catch malicious players and kick them off the server, as well as message filters, and an entire collection of other anti-cheating features. Servers can change the game mode and have custom maps made to fit the properties of the game. There are two other objectives and corresponding styles (three in total): a style called "capture-the-flag" (or "CTF" for short) in which tanks try to pick up an opponent's flag and bring it to the tank's home base (a small, area marked with the team's color that simply is the home of a team), or a style called " rabbit chase" in which the objective is to have every rogue tank try to destroy a particular white tank, called the "rabbit." If there is no special style indicated by the server owner, the only objective is the above (to simply kill opponent tanks), it is called a "free for all," or "FFA" for short. Styles are server-based, as the server operator chooses what style to host. There are styles of gameplay that modify the objective. Rogue tanks do not have any allegiances to a certain team and are therefore are able to kill anybody. For example, green tanks are supposed to try to destroy red, purple, blue, and rogue tanks. The basic objective is to destroy opponents' tanks, which are tanks of another team's color. In a game of BZFlag, players drive around tanks, viewed from a first-person view, in a server-defined world (also known as a "map"). The old game title for BZFlag from versions 1.10.x and before. BZFlag was also selected as Project of the Month for April 2004 ( ). The average amount of servers that are active at any given moment is around 90 ( ), and as of June 11 2005, over 3,100 players are registered at the official BZFlag bulletin board ( ). It is distributed under the LGPL license, a switch from the common GPL license that it was under for many years.īZFlag is quite popular, especially being the third game on to reach 1 million downloads on December 11, 2004. It was originally written for SGI computers running Irix, but has now been ported to Windows, Linux, Mac OS X, BSD, Solaris, and other platforms. The project, including its source code and bug trackers, is hosted on. They are playing a map called "Battle City" by Brad2901.īZFlag (an abbreviation for Battle Zone capture the Flag) is an open-source OpenGL multiplayer 3D tank battle game, with development led by Tim Riker. Taken from the low-quality release of the game. In the picture, "Lan," the player, fires Guided Missiles at another tank, while "dummy1_(tm)" chats, all while it rains.
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